technical artist which involve developing , documenting and supporting the games art pipelines using art and animation team, the teams will report to the art lead art manger
requirements some of the roles are such things as able to show technical proficiency on areas such as modelling texturing and scripted languages as Max script and python
working directly with art, art tools. AT least 3+ years experience with industry 3 d package "3D Max" Photoshop and again able to do texturing, Special effects and be able to customise so they are able to to work or specify to the project.
work well in a team, whiles training mentoring responsibilities are required you need good communication skills. Solid organization skills.
work directly with art, tools gpp and other departments
an ability to understand and communicate technical issues from an aesthetic point of view.
if required, document and to train artist un new techniques.
profile games scenes and ensure assets are game ready
the also look for desirable skills, experience and understanding of multiple art and animation asset pipeslines for Xbox 360 and ps3.
i click the location to the Uk and the location was Newcastle Upon Tyne, U.K
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